Build Customization Suite by Jonathon Fowler v0.1a - October 1999 Website: http://jonof.edgenetwk.com/bcs/ eMail: jonof@edgenetwk.com Questions, suggestions, comments and bug reports are welcome at the above email address. Program Requirements: 8086, DOS 3+, 64k RAM (!!!) Disclaimers and Stuff: This program is released as freeware for the good of the gaming community. Don't abuse it and it won't hurt you. The program is not guaranteed to crash--it may or may not. If it does crash, it isn't my fault and I will accept no responsibility for your use of this program. This program is also unsupported by Apogee, 3D Realms or anyone else related to games written using the Build engine. Basically, use this at your own risk and don't come whinging if it breaks things! This program is being updated as I think of cool things to add to it. It enables the TC or Mod maker to edit and extract the internal palettes from Duke3D and most other Build games. This program can extract and update: * Build game palette * Duke3D Water, NightVision, Episode 1 animation, 3DR Logo and Title screen palettes Palettes are read and extracted in PaintShop Pro format. No other formats are readable or writable at this time. If demand requires it (and sufficient documentation is available) I may add support for other palette file formats too. Usage: Put the BSUITE.EXE file in a directory somewhere, then run it. To extract Build game palettes the PALETTE.DAT file must be in the current directory. Also, to extract or update Duke3D-specific palettes the Duke3D LOOKUP.DAT file must be in the current directory as well. This program replaces the archive DNPAL10.ZIP. That program is now unsupported. Have fun! Jonathon Fowler (aka JonoF)